typedef struct { OBJECT *root, /* Address of object tree (can be duplicated) */ *real; /* Address of the real object tree (used by BubbleEvnt()) */ int *save; /* Copy of objects' state (used by FormSave()) */ int edit, /* index of the current editable field */ nb_ob; /* number of objects of the formular */ INT16 cursor; /* cursor position in the current editable field */ } W_FORM;This structure is used by the window formulars and window toolbar. The win->data field of the window formular points to this structure.