There are two prototypes of this function : one addressing 16 bits compilers and one addressing 32 bits compilers. For the second case, we use the classic four integers parameters to prevent errors from passing pointer parameters. Indeed, with 32 bits mode, integer and pointer have same size. For that reason, pointer parameters must be encapsuled with ADR() macro function. The fixing prototype of WindSet() cause warning or error if this rule is not respected. You can use also WindSetStr() or WindSetPtr() macros function with modes attenting for one or two pointer parameters.
For 16 bits compilers (Pure C and Sozobon) there is no change except this rule should respected if you want to hack portable source.
Mode | Description | Comments |
WF_NAME | Set the window title. The | wind_set() uses the |
title is only used for | same title for iconified | |
uniconified window. | or non iconified window. | |
WindSet( win, WF_NAME, title); | ||
WF_ICONTITLE | Set the icon window title. | Specific WinDom feature. |
WindSet( win, WF_ICONTITLE, | ||
title); | ||
WF_ICONDRAW | Set the icon drawing function | Specific WinDom feature. |
WindSet( win, WF_ICONTITLE, | A NULL value removes the | |
draw); | drawing function. | |
WF_INFO | Set the informative bar text. | |
WindSet( win, WF_INFO, info); | ||
WF_WORKXYWH | Set the window workspace | WindSet() takes in |
coordinate | consideration menu and | |
WindSet( win, WF_WORKXYWH, | toolbar. | |
x, y, w, h); | ||
WF_TOP | Put the window in foreground. | The internal WinDow cycle |
WindSet( win, WF_TOP); | window is updated (for | |
or any window (top = handle) | WM_BOTTOMED message | |
WindSet( NULL, WF_TOP, top); | emulation). | |
WF_BEVENT | Set the window event behaviour | B_MODAL is a WinDom |
WindSet( win, WF_BEVENT, val); | feature. This mode is | |
val is a bit field : | supported by all TOS. | |
BEVENT_WORK: a mouse button | ||
event on a window workspace | ||
create a MU_BUTTON event | ||
instead of a WF_TOP event. | ||
BEVENT_MODAL: a window modal is the | ||
only window active. | ||
WF_BOTTOM | Set a window in the background | This mode is supported |
WindSet( win, WF_BOTTOM); | by all TOS. | |
WF_ICONIFY | Iconify a window at specified | This mode is supported |
coordinate. | by all TOS. | |
WindSet( win, WF_ICONIFY, | ||
x, y, w, h); | ||
WF_UNICONIFY | Iconify a window at specified | This mode is supported |
coordinate. | by all TOS. | |
WindSet( win, WF_UNICONIFY, | ||
x, y, w, h); | ||
WF_UNICONIFXYWH | Set the coordinate of an | This mode is supported |
iconified window that will be | by all TOS. | |
for the next WF_UNICONIFY | ||
WindSet( win, WF_UNICONIFYXYWH, | ||
x, y, w, h); | ||
WF_TOOLBAR | Put a toolbar in a window and | This mode is supported |
set eventually the event | by all TOS. However WinDom | |
toolbar function. | has its own toolbar | |
WindSet( win, WF_TOOLBAR, | management even when the | |
tree, func); | system supports the | |
window toolbar. | ||
WF_MENU | Put a menu in a window and set | This mode is a specific |
eventually the event menu | WinDom feature supported | |
function. | by all TOS. | |
WindSet( win, WF_TOOLBAR, | ||
tree, func); | ||
WF_HILIGHT | When a window menu is visited | This mode is a specific |
the hilight function is called | WinDom feature supported | |
function. It is typically used | by all TOS. | |
to display an online help on | ||
menun function for example. | ||
WindSet( win, WF_HILIGHT, | ||
hilight, FUNC); | ||
hilight have the proto : | ||
void (*hilight)(WINDOW *win, | ||
int title, int item); | ||
title is the menu title visited | ||
item is the menu item visited | ||
WF_HSLIDE | These mode are obsolets, see | |
the WindSlider() function | ||
WF_VSLIDE | ||
WF_HSLSIZE | ||
WF_VSLSIZE | ||
other mode | WindSet( win, mode, p1, p2, p3 | Direct call to wind_set() |
p4); |