Programming guideline of WinDom
- NAME
-
MouseSprite - set the mouse sprite.
- PROTOTYPAGE
-
void MouseSprite( OBJECT *tree, int index);
- PARAMETERS
-
- tree:
- object tree address,
- index:
- targeted object index.
- DESCRIPTION
-
MouseSprite() defined the sprite mouse. The sprite mouse is
defined by a monochrome icon from a resource. Background and
foreground color of icon are applied to the mouse sprite.
- SEE ALSO
-
graf_mouse()